2016 Chevrolet Express 3500 Box Truck
  version 1.0 - Mrjappie241
original mod by 0taku, uploaded by DevinKan, Source: https://www.gta5-mods.com/vehicles/2016-chevy-express-3500-unlocked-template
						     https://www.lcpdfr.com/downloads/gta5mods/vehiclemodels/11381-2016-chevy-express-dev/


---------- installation ----------

-replace the mule files in vehicles.rpf in the x64e/levels/gta/vehicles folder

---------- handling.meta ----------

-replace the mule handling in the handling.meta

<Item type="CHandlingData">
      <handlingName>MULE</handlingName>
      <fMass value="3000.000000" />
      <fInitialDragCoeff value="10.000000" />
      <fPercentSubmerged value="85.000000" />
      <vecCentreOfMassOffset x="0.000000" y="0.000000" z="0.000000" />
      <vecInertiaMultiplier x="1.000000" y="1.100000" z="1.100000" />
      <fDriveBiasFront value="0.000000" />
      <nInitialDriveGears value="6" />
      <fInitialDriveForce value="0.220000" />
      <fDriveInertia value="0.600000" />
      <fClutchChangeRateScaleUpShift value="1.200000" />
      <fClutchChangeRateScaleDownShift value="1.000000" />
      <fInitialDriveMaxFlatVel value="110.000000" />
      <fBrakeForce value="1.250000" />
      <fBrakeBiasFront value="0.650000" />
      <fHandBrakeForce value="0.300000" />
      <fSteeringLock value="35.000000" />
      <fTractionCurveMax value="1.590000" />
      <fTractionCurveMin value="1.450000" />
      <fTractionCurveLateral value="17.000000" />
      <fTractionSpringDeltaMax value="0.130000" />
      <fLowSpeedTractionLossMult value="0.000000" />
      <fCamberStiffnesss value="0.000000" />
      <fTractionBiasFront value="0.475000" />
      <fTractionLossMult value="0.900000" />
      <fSuspensionForce value="1.700000" />
      <fSuspensionCompDamp value="0.900000" />
      <fSuspensionReboundDamp value="1.800000" />
      <fSuspensionUpperLimit value="0.100000" />
      <fSuspensionLowerLimit value="-0.180000" />
      <fSuspensionRaise value="0.000000" />
      <fSuspensionBiasFront value="0.580000" />
      <fAntiRollBarForce value="0.000000" />
      <fAntiRollBarBiasFront value="0.000000" />
      <fRollCentreHeightFront value="0.400000" />
      <fRollCentreHeightRear value="0.400000" />
      <fCollisionDamageMult value="1.000000" />
      <fWeaponDamageMult value="1.000000" />
      <fDeformationDamageMult value="0.800000" />
      <fEngineDamageMult value="1.500000" />
      <fPetrolTankVolume value="70.000000" />
      <fOilVolume value="8.000000" />
      <fSeatOffsetDistX value="0.000000" />
      <fSeatOffsetDistY value="0.000000" />
      <fSeatOffsetDistZ value="0.000000" />
      <nMonetaryValue value="40000" />
      <strModelFlags>440008</strModelFlags>
      <strHandlingFlags>0</strHandlingFlags>
      <strDamageFlags>20</strDamageFlags>
      <AIHandling>TRUCK</AIHandling>
      <SubHandlingData>
        <Item type="NULL" />
        <Item type="NULL" />
        <Item type="NULL" />
      </SubHandlingData>
    </Item>


---------- vehicles.meta ----------

-replace the vehicles data in the vehicles.meta

<Item>
      <modelName>mule</modelName>
      <txdName>mule</txdName>
      <handlingId>MULE</handlingId>
      <gameName>MULE</gameName>
      <vehicleMakeName>MAIBATSU</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>mule</audioNameHash>
      <layout>LAYOUT_VAN_MULE</layout>
      <coverBoundOffsets>MULE_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_TRUCK</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>DEFAULT_VEHICLE_BONNET_CAMERA</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_NO_REVERSE</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.025000" z="-0.033000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.148000" y="0.316000" z="0.513000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.171000" y="0.321000" z="0.433000" />
      <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.156000" y="0.533000" z="0.538000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.156000" y="0.533000" z="0.538000" />
			<SeatIndex value="3" />
		</Item>
      </FirstPersonMobilePhoneSeatIKOffset>
      <PovCameraOffset x="-0.025000" y="-0.075000" z="0.635000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.040000" z="0.030000" />
      <vfxInfoName>VFXVEHICLEINFO_TRUCK_HIDDEN_EXHAUST</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="false" />
      <AllowSundayDriving value="false" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.297000" />
      <wheelScaleRear value="0.297000" />
      <dirtLevelMin value="0.300000" />
      <dirtLevelMax value="1.000000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.500000" />
      <damageOffsetScale value="0.500000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        515.000000	
        540.000000	
        580.000000	
        660.000000	
        750.000000	
        750.000000
      </lodDistances>
      <minSeatHeight value="1.03" />
      <identicalModelSpawnDistance value="80" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="10" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="5" />
      <flags>FLAG_HAS_LIVERY FLAG_BIG FLAG_NO_BOOT FLAG_AVOID_TURNS FLAG_DELIVERY FLAG_EXTRAS_REQUIRE FLAG_PEDS_CAN_STAND_ON_TOP FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO FLAG_INTERIOR_BLOCKED_BY_BOOT</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_SPEEDO</dashboardType>
      <vehicleClass>VC_COMMERCIAL</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed>
        <Item>VEH_EXT_DOOR_DSIDE_R</Item>
        <Item>VEH_EXT_DOOR_PSIDE_R</Item>
      </doorsWithCollisionWhenClosed>
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="true" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>VAN_BENSON_FRONT_LEFT</Item>
        <Item>VAN_BENSON_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>


---------- Car Colors (OPTIONAL FOR realistic spawn colors) ----------

-add the mule data in the carvariations.meta in de mpchristmas2 dlc folder
 Openiv : update\x64\dlcpacks\mpchristmas2\dlc.rpf\common\data

<Item>
      <modelName>MULE</modelName>
      <colors>
        <Item>
          <indices content="char_array">
            62
            62
            147
            156
          </indices>
          <liveries>
            <Item value="true" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
          </liveries>
        </Item>
		<Item>
          <indices content="char_array">
            89
            89
            147
            156
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="true" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
          </liveries>
        </Item>
		<Item>
          <indices content="char_array">
            99
            99
            107
            156
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="true" />
            <Item value="false" />
			<Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
          </liveries>
        </Item>
		<Item>
          <indices content="char_array">
            98
            98
            147
            156
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="true" />
			<Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
          </liveries>
        </Item>
		<Item>
          <indices content="char_array">
            111
            111
            147
            156
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="true" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
          </liveries>
        </Item>
		<Item>
          <indices content="char_array">
            112
            51
            147
            156
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
            <Item value="true" />
            <Item value="false" />
			<Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
          </liveries>
        </Item>
		<Item>
          <indices content="char_array">
            3
            27
            5
            156
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
            <Item value="false" />
            <Item value="true" />
			<Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
          </liveries>
        </Item>
		<Item>
          <indices content="char_array">
            88
            88
            3
            156
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="true" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
          </liveries>
        </Item>
		<Item>
          <indices content="char_array">
            111
            111
            147
            156
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
            <Item value="true" />
            <Item value="false" />
			<Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
          </liveries>
        </Item>
		<Item>
          <indices content="char_array">
            147
            147
            147
            156
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
            <Item value="false" />
            <Item value="true" />
			<Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
          </liveries>
        </Item>
		<Item>
          <indices content="char_array">
            57
            57
            147
            156
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="true" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
          </liveries>
        </Item>
		<Item>
          <indices content="char_array">
            105
            89
            105
            156
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
            <Item value="true" />
            <Item value="false" />
			<Item value="false" />
          </liveries>
        </Item>
		<Item>
          <indices content="char_array">
            28
            28
            147
            156
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
            <Item value="false" />
            <Item value="true" />
			<Item value="false" />
          </liveries>
        </Item>
		<Item>
          <indices content="char_array">
            112
            112
            147
            156
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="true" />
          </liveries>
        </Item>
		<Item>
          <indices content="char_array">
            5
            112
            147
            156
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="false" />
            <Item value="false" />
            <Item value="false" />
			<Item value="true" />
          </liveries>
        </Item>
      </colors>
      <kits>
        <Item>0_default_modkit</Item>
      </kits>
      <windowsWithExposedEdges />
      <plateProbabilities>
        <Probabilities>
          <Item>
            <Name>Standard White</Name>
            <Value value="100" />
          </Item>
        </Probabilities>
      </plateProbabilities>
      <lightSettings value="0" />
      <sirenSettings value="0" />
    </Item>



installation finished, enjoy !